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Entries in idevice (3)

Tuesday
Feb282012

Hookshot Escape Coming 1st March 2012

It's been pretty long since we first announced the game, and even longer since we started working on it. Well, the good news is, it's finally here for real, this Thursday, 1st March 2012. We've been working really hard on this, and I really think you guys are gonna like it as well.

Before the game is released, I just wanna thanks the amazing people from Rocketcats and The HalfBots for the amazing feedback and advice. Their experience really help to give the game some extra polish, and I think you're gonna feel the different from the flash version.

Once again, keep a lookout for it this Thursday, and please give us your support. While we're waiting, here's a gameplay trailer for those of you that wants to take a better look.

Saturday
Dec312011

Ready or not, here we come!

It's 31 Decemeber, the last day of 2011 and it calls for a post. Or at least I do.

When you live day to day, you don't realize. But looking back, we released 4 games this year, starting with Bitejacker, 2 mini game of Tobe's Escape Series and ending with Tobe's Vertical Adventure on Steam. That's some crazy amount of work, and I'm glad to see that each one of them got us pretty good reviews from players and reviewers alike. Nothing quite beats the experience of watching a "Let's Play" clips on youtube and reading up the likes and dislike from reviewers.

It's a good year, but most of those work were actually completed in July. Eversince, we've been working on bringing Tobe's Hookshot Escape to the iOS, and if you have yet to realize from the earlier screenshot, this is not a simple port of the flash original, but a much improve version.

I'm not gonna spill the beans just yet, but we've gather and improve upon the feedbacks from players and our experience releasing it on the Window Mobile. The game now have much better controls, better balance, even more addictive, and lots and lots of replayability.

Not just that, but we also have a new upgrade mechanic (sort of), and enhanced artwork and animation.... well, not quite the HD enhancement, but bigger, better pixels. And here's a mini comparison shot :)

 

The game is completed, and we'll be submitting for approval, follow by some marketing and what not, so you can expect the game in early 2012. I hope you're as excited as we are, because 2012 is looking mighty fine right now.

Peace out, 2011!

Friday
Oct212011

What's Up, Doc?

It's been awefully long since the last post. For those that's been following me before Secret Base, you probably know this was coming. I make a game, I post some news, some trailers, game release, game reviewed, I got burnt out, and I shut up on the internet.

So why are we here again? Because it's seems like time to get the ball rolling again. Yeap, everytime I stay low, that's really because I'm focusing on my new game, and 2 months in, I finally have something to show again. So check this out.

Yes, indeed. It's Tobe Hookshot Adventure for the iOS (if it really matters, it used to be Tobe's Hookshot Escape). Instead of a direct port, we're working on new contents this time round. From artwork, music to gameplay. We have something new for them all. Things are still in early stage of development, but we'll be revealing more when the time is right. At the mean time, why don't you tell us what you hope to see in the game. Happy Weekend, internet.